Yes, yes, the fact that Soul Edge and Nightmare are back and wreaking havoc on the world is serious business, but that never stopped Cassandra from being a funny little sister, or Yun-Seong from getting pwned by Seong Mi-na in a comical fashion in the previous games. And sure, Dampierre is one crazy-funny piece of work, but I don’t think even his clumsy antics will be enough to salvage this game’s humor. As soon as you are done with the race and gender of your character, the next step is to pick a fighting style. Everyone seems to be so serious all the time – even the minor attempt at inserting comic relief in the form of Xiba, Leixian, and Maxi wasn’t enough to breathe some laughter into the whole thing. I also found the lack of humor to be somewhat disappointing. I felt like I was watching the behind-the-scenes content of a DVD where the directors present storyboards that did not make it into the game…only these things did make it into the game. Majority of the cutscenes in Story mode used sketchy artwork (by Takuji Kawano, I presume) to illustrate the events, and although I am a big fan of Kawano’s artwork in the Soul series, that proved to be a bit of a letdown for me. I know it’s kind of stupid of me to expect a fighting game to be heavy on its story aspects, but that’s always been one of the things about the Soul series that appealed to me the most, and I was sorely disappointed that they decided to tone it down. You only get to play a couple of characters and just one main plot line instead of getting to choose who to play as and watch their individual stories play out like in the previous games. I played through SoulCalibur V‘s entire Story mode in one sitting, thinking there would be more to it afterward – but I was horribly wrong. Yes, as a mostly-solo gamer with no one to play with and with no balls to play against random people online, those single character features were the things that made me absolutely adore the Soul series. Even then, custom characters open the gates for potential strategies like using colors that blend with the environment or qualities that obscure hitboxes. No one has the time to let players make customs for every setup. Soul Calibur IVwas my favorite in the series because aside from getting to enjoy the Soul series’ usual strengths like great visuals and exciting gameplay mechanics (the 8-way run, critical finish, guard impact, and so on), I actually liked playing through each character’s story mode individually, unlocking the cutscenes/artwork in my gallery, ascending/descending the Tower of Souls cursing all the way and getting to see my custom characters inserted into the opening sequence. There’s almost no convenient or spare time to make a custom character, especially since tournaments run with multiple consoles. Soul Calibur has always been my favorite fighting game thanks to its storyline and character backgrounds, as well as the awesome line up of fighting styles and the opportunity to customize your own character. I’ve been stoked about this game for the longest time now, and now I find myself terribly disappointed. The content we produce is obviously not free of use should you want to upload our videos on your own website or YouTube channel.I was expecting to spazz all over the place in this SoulCalibur V review and rave about how awesome everything was, but now I find myself thinking: We now also produce HDR videos, which can only be enjoyed by those who own compatible televisions. At a time when Youtube's subpar video compression has become the norm for most people on the Internet, we refuse to give up quality without a fight. The HD content we provide always respects the original resolution and framerate of the games we capture, making Gamersyde the one and only place to get 1080p/4K/60fps videos with high bitrate. We are able to offer fast news delivery and HD content from the upcoming games, and one of the greatest and friendliest gaming communities in the world. We cover both handheld and video games platforms and the site has grown into one of the biggest gaming sites in the continent. Gamersyde is a commercial multiplatform web portal based in Europe, with hundreds of thousands of visitors each month from all over the world.
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